CAVEHUNTER
Galaxy-Quest

INSTRUCTIONS:
Tilt your MacBook to navigate your spaceship through the cave.
Collect the colored circles to score.
Avoid the red spaceships and the walls.
The cave is built generatively. You will thus never have to play the same level twice.

IMPORTANT:
Since this game uses Apple's SMS-Sensor it can only be played on Apple Laptops.

Cavehunter was inspired by the game-classic "Gradius".

Game:  Julius Steinhauser, Helene Sadilek, Simon Meisinger
Concept: Simon Meisinger, Helene Sadilek, Julius Steinhauser
Programming: Julius Steinhauser

Music: "Bubbles"  Uleria (http://www.jonasheuer.de/)
bubbles.mp3 may NOT be used out of context without the explicit permission of Uleria (contact: Jonas Friedmann Heuer via http://www.jonasheuer.de/)
The sound effects were found on www.freesound.org.
The intro sequence was arranged by Julius Steinhauser.



FH-Joanneum - University of Applied Sciences
Information Design (IND08)
Graz, Austria